Perspective drawing
Drawing Depth is a scroll-through story about perspective in art. As students read, a drawing board next to the text builds each diagram step by step, and they can play with it: drag a vanishing point, the horizon or a lamp, or move a slider. Every diagram is calculated from real 3D geometry, so it is always correct.
The eight chapters follow the Perspective Art syllabus. The basic chapters cover flat or deep, how Brunelleschi and Alberti did it in Florence, basic drawing skills, and one-, two- and three-point perspective. The advanced chapters cover interior sketching, light, shadow and tone, and architectural sketching. Twelve public-domain artworks (Masaccio, Leonardo, Vermeer, Hokusai, Guo Xi and others) appear with guide lines on top. After the story come a timeline from Roman painting to Cubism, games (find the vanishing point, spot Hogarth's mistakes), things to try with paper and pencil, a nine-question quiz, a glossary and a section for teachers.
- Subjects
- Art · Maths and geometry · Art history
- Ages
- About 9–14 · planned early-years version: Near and far (frames, light and shadow, no screen)
- Formats
- Interactive web piece: works offline, no student logins, keyboard and screen-reader accessible
- Languages
- English · Hindi (draft translation, under review) · others on request
Working prototype: review by an art teacher in progress
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